Feature request: Move FX, Positions

General discussion between Wolfmix owners. Checked occasionally by the Wolfmix support team.
[email protected]
Posts: 55
Joined: Thu Mar 04, 2021 9:09 pm

Re: Feature request: Move FX, Positions

Post by [email protected] »

willm wrote: Tue May 13, 2025 11:44 am Hello,

I think it's actually a slightly more complex thing rather than just allowing the fixture to move around a centre point that is determined by the static Positions.

A few examples of potential points where this might cause issues:

- It is possible to set a position that has Pan and Tilt both at value 0. In this case, the 9 different position adjustment buttons in the Move FX will behave strangely. For example, the left column of buttons will show the exact same Pan value as the central column of buttons. Likewise, the bottom row of buttons will show the exact same Tilt value as the central row of buttons.

- It is possible to set a Fan value in each static position- how exactly would this be handled in the Move FX, which also has a Fan value? Would they stack, or would one override the other. I can imagine strange, unpredictable behaviour in both instances.

- It is now possible to use Cross in a static position- how would this be handled in the Move FX?

- It is also now possible to set fixture offsets in a static position- how would this be handled in the Move FX?

- What happens if you disable the Static Position?

- What if you want to quickly activate a Static Position? You will now have to disable the Move FX first, before changing the position.

These are a few snagging points that I can think of of the top of my head, and I'm sure the developers may have some more ideas on the technical side.

To summarise, its something that would undoubtably provide a lot of extra power- but it's an idea that would fundamentally change some of the workflows of the Wolfmix- which currently works on a 'last-takes-priority' basis between the FX and Static screens. Implementing this functionality would take a lot of thought and planning, and likely a fairly substantial sized change to several components.

I can not guarantee at this point whether we will be able to implement this, but rest assured it is something that will definitely be considered going forwards. Apologies that I can not provide anything more definitive on the topic, but your feedback on this is greatly appreciated!
Hi Willm,

sometimes simple ideas work best. It would already help a lot if we could slightly adjust the positions in MoveFX with Shift – just a basic Pan and Tilt window like in the past. No focus, no fan, no cross – just the ability to move the position.

I believe many users would really appreciate that.
Matthias Steenblock

- Owner Dj MSB & Event Rental
- Projectmanager for entertainment systems for the cruise industry

Languages: German, English
Place of residence: Aurich, Lower Saxony, Germany
leesinthemix
Posts: 211
Joined: Thu Feb 24, 2022 12:13 am

Re: Feature request: Move FX, Positions

Post by leesinthemix »

willm wrote: Tue May 13, 2025 1:21 pm I suppose my point is that whilst may be basic in concept, fitting it into the existing, well established Wolfmix workflow might not be as simple as it sounds (not impossible by any means- but certainly not as straight forward as the concept may sound!).

Hopefully the explanation provides some insight into why that is, and I reiterate- it's something that will definitely be in discussion going forwards.
I really don't think it's helpful to ask the above questions in a passive aggressive manner.

An issue has been highlighted, which prevents mobile DJs and bands (which the Wolfmix is marketed to) from getting the best out of the unit, but you aren't really listening.

You should relay this to the team and get an official response as to WHY this is or isn't possible.

Simply listing an array of questions like the above, comes across as very dismissive.
willm
Posts: 163
Joined: Mon Jul 11, 2022 1:42 pm

Re: Feature request: Move FX, Positions

Post by willm »

If my message came across as passive aggressive, that was certainly not my intention and I sincerely apologise if that is how it has been perceived. My list of questions were not directed at anyone here, but written in the sense that these are the questions we would need to answer ourselves when discussing this topic. This is purely to share some insight into why this feature, which we do believe would be a great addition, may not be as straight forward to implement as it sounds.

Again- the suggestion has been noted and will be discussed going forwards.
86bibo
Posts: 52
Joined: Fri Jan 12, 2024 8:00 am

Re: Feature request: Move FX, Positions

Post by 86bibo »

leesinthemix wrote: Wed May 14, 2025 1:16 pm I really don't think it's helpful to ask the above questions in a passive aggressive manner.

An issue has been highlighted, which prevents mobile DJs and bands (which the Wolfmix is marketed to) from getting the best out of the unit, but you aren't really listening.

You should relay this to the team and get an official response as to WHY this is or isn't possible.

Simply listing an array of questions like the above, comes across as very dismissive.
It's not my business, but the only "passive aggresive" post I saw here is the initial post in this thread. Don't get me wrong, you made a valid feature request, but in the end it is up to the manufacturer if they realize it or not.

I'm glad that this forum exists and it is possible to address issues to the developer team. Let's try to keep a positiv and respectfull environment.
leesinthemix
Posts: 211
Joined: Thu Feb 24, 2022 12:13 am

Re: Feature request: Move FX, Positions

Post by leesinthemix »

86bibo wrote: Wed May 14, 2025 4:33 pm
leesinthemix wrote: Wed May 14, 2025 1:16 pm I really don't think it's helpful to ask the above questions in a passive aggressive manner.

An issue has been highlighted, which prevents mobile DJs and bands (which the Wolfmix is marketed to) from getting the best out of the unit, but you aren't really listening.

You should relay this to the team and get an official response as to WHY this is or isn't possible.

Simply listing an array of questions like the above, comes across as very dismissive.
It's not my business, but the only "passive aggresive" post I saw here is the initial post in this thread. Don't get me wrong, you made a valid feature request, but in the end it is up to the manufacturer if they realize it or not.

I'm glad that this forum exists and it is possible to address issues to the developer team. Let's try to keep a positiv and respectfull environment.
It wasn't my initial post...
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