Universe conflicts with multi beam fixtures
Posted: Wed Jul 05, 2023 4:26 pm
Hello all,
a few months ago I started using the Varytec Hero Spot Wash 140 2in1 with the Wolfmix in a multi beam configuration, and I was fairly happy with it.
Until... I patches all other fixtures preinstalled in the location I was in and tried to make use of the 2nd universe.
I used LED bars on the second universe, and they worked flawlessly. But when I tried to add that multi beam fixture and set it to a channel,
I could turn the encoder in every way I want, but the two LINKED fixture beams just wouldn't set their address to the 2nd universe. (The first one was pretty full and I like to separate my own fixture from the preinstalled ones)
Additionally, even when I changed the channel to something apparently available within the first universe, it would just jump back to channel 89 for whatever unknown reason. Note: All non-multi beam fixtures worked great.
But all in all, I thought this was a small quirk and I could report there and just set the moving head to channel 89, until the moving head didn't react to any inputs on any channel modes, but rather some random fixtures started lighting up and showing random colors. This was the point when I sadly had to remove the moving head (my currently only one) from the fixture list and continue without it.
I'm fairly unpleased by that experience, but as long as it can be fixed, I'd love to help.
Any ideas or what files should I send?
Kind regards,
MPG stage team
a few months ago I started using the Varytec Hero Spot Wash 140 2in1 with the Wolfmix in a multi beam configuration, and I was fairly happy with it.
Until... I patches all other fixtures preinstalled in the location I was in and tried to make use of the 2nd universe.
I used LED bars on the second universe, and they worked flawlessly. But when I tried to add that multi beam fixture and set it to a channel,
I could turn the encoder in every way I want, but the two LINKED fixture beams just wouldn't set their address to the 2nd universe. (The first one was pretty full and I like to separate my own fixture from the preinstalled ones)
Additionally, even when I changed the channel to something apparently available within the first universe, it would just jump back to channel 89 for whatever unknown reason. Note: All non-multi beam fixtures worked great.
But all in all, I thought this was a small quirk and I could report there and just set the moving head to channel 89, until the moving head didn't react to any inputs on any channel modes, but rather some random fixtures started lighting up and showing random colors. This was the point when I sadly had to remove the moving head (my currently only one) from the fixture list and continue without it.
I'm fairly unpleased by that experience, but as long as it can be fixed, I'd love to help.
Any ideas or what files should I send?
Kind regards,
MPG stage team