Hey Adrian!
Funnily enough, I had come across some similar issues to this just yesterday as I was discussing the 'Pulse synchronisation at 0% speed' with the development team. I have uploaded a short video demonstrating how/why this type of behaviour is occurring but I will also explain briefly below for your reference.
https://drive.google.com/file/d/1N6e8s9 ... sp=sharing
The Pulse mode works exactly in the same way as the Time mode, with the one difference that upon hearing an audio pulse- the effect will jump forward to the next step (this 'step' will differ depending on the effect). This can cause some unhelpful behaviour when the Pulse mode speed is set to 0% (which in your video, is the case)...
When the Pulse speed is at 0%, the effect will be running identically to the Time mode, but since the effect is extremely slow- it can be hard to notice any changes or movement without waiting a long time. On top of that, every time a Pulse is detected- the effect will jump to the next step. In the video I have attached you can see that it alternates between the 1st and 5th fixture every time I make a Pulse. This is because there are 2 potential steps for the effect to jump to- the start of the effect cycle, or the middle of the effect cycle. Furthermore, because the size and fade values are set to 0%, this means that only one fixture is illuminating at any one time.
So with the combination of:
- Size and Fade being at 0% (showing only one beam at a time).
- Speed being set to 0% (effect is still running, but at an extremely slow speed making it looks static).
- The Pulse setting making the effect jump, before the chaser has moved from the first beam (essentially re-triggering the same effect over and over).
You are seeing this strange behaviour. The reason why this effect behaves this way makes a lot more sense when you introduce some more Speed, Size and Fade. As you can see, the chaser runs slowly, then jumps to the next step on an audio Pulse- which looks much better than it did with all settings at 0%.
Hope this all makes sense?
Kind regards,
Will