OK - for the "right" Color mapping, do the following:
Select (static) Color and only edit the Starburst Group row!
Go to the 1st Color Select page (Single 1-5)
"Shift" Top button of that row (to make it Red). Now in Color Picker select RGBW - at the bottom of screen RED=100%, Green, Blue, White all 0% - confirm (by pressing the blinking button again).
"Shift" button below Red. Now in Color Picker select RGBWAU - at the bottom of screen RGB=0%, White=0%, Amber=100%, UV=0% - confirm
"Shift" button below Orange. Now in Color Picker select RGBW - at the bottom of screen RED=0%, Green=100%, Blue & White 0% - confirm
"Shift" button below Green. Now in Color Picker select RGBW - at the bottom of screen RED & Green=0%, Blue=100%, and White 0% - confirm
"Shift" button below Blue. Now in Color Picker select RGBW - at the bottom of screen RED, Green & Blue00% and White 100% - confirm
Now on 2nd page (Single 6-10) you can have mixed LEDs on: i.e Select "Shift" Top button and select RGBW Red, Green 0%, Blue 100%, White 0% and switch to RGBWAU Amber=100% and UV=0%. THAT is MAGENTA,...if you could MIX Blue & Amber, but Starburst has no RGB LEDs for mixing, only single LEDs, so you Magenta actually gives you Amber & Blue LEDs on. That is why there is no REAL Color fix possible. The fixture simply doesn't support mixed colors.
Next is Yellow (another mixed color!). In RGBW make Red & Green 100% - and Blue and White 0%
Next RGBW = Red, Green, Blue 100%, White 0% and switch to RGBWAU to add UV=100%
Last RGBW = Red, Green, Blue & White all 100%, switch to RGBWAU and add Amber and UV to 100% = all LEDs are turned on
Now you have all possible lightings of Starburst programmed
