Good question: What makes a fixture "respond" to the WOLF FX button and what doesn't?
Good question: What makes a fixture "respond" to the WOLF FX button and what doesn't?
Some users experience some inconsistency in the "response" of a fixture when pressing the WOLF FX button. Some fixtures respond in "wild Color, Beam & Move" activities while other fixtures simply seem to ignore the button as if they don't care that the button was pressed. So what makes a fixtures profile to respond or DON'T respond to the WOLF FX button? Is there a (hidden) secret?
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Re: Good question: What makes a fixture "respond" to the WOLF FX button and what doesn't?
Following... I have the same question.
It seems to me that the WolfMix Software could do MUCH more in terms of programming this thing.
It seems to me that the WolfMix Software could do MUCH more in terms of programming this thing.
Re: Good question: What makes a fixture "respond" to the WOLF FX button and what doesn't?
A fixture need to have a Color definition in the Profile (i.e. R, G, B channels) in order to respond to Wolf FX button. A Color WHEEL doesn't work, as the Wolf FX function is using additive Color mixture, which you can't do with a Color Wheel.