Search found 347 matches

by axell
Tue Dec 12, 2023 8:10 am
Forum: Wolfmix Owners Forum
Topic: Move Preset and Live Edit Position
Replies: 5
Views: 4201

Re: Move Preset and Live Edit Position

When in PRESET page, while holding the SHIFT button, select the "from"-Preset, keep holding SHIFT and now select the "to"-Preset, finally confirm (push) the flashing Preset - done Make sure to empty the "previous" Preset slots, as they eventually can interfere with acti...
by axell
Mon Dec 11, 2023 8:08 am
Forum: Wolfmix Owners Forum
Topic: "An error occured reading the project from the controller"
Replies: 1
Views: 3037

Re: "An error occured reading the project from the controller"

If it can't "reading the project from the controller" it could have 2 reasons: 1. try to RESET WTOOLS under "Settings" tab (something has "hang up"), or 2. insufficient power to the Wolfmix/WMX1. Even if the lights are "On" it eventually does not get enough po...
by axell
Tue Dec 05, 2023 9:55 am
Forum: Fixtures Behaving Badly
Topic: Martin Atomic 3000 DMX Issues
Replies: 3
Views: 6818

Re: Martin Atomic 3000 DMX Issues

sure, if the fixtures are next to each other and you replace one now with a higher channel count, you "reach into" first channel of the next fixture/fogger. Delete both devices and reassign one by one using the correct channel modes and you are set. Another possibility could be a false Fog...
by axell
Sat Dec 02, 2023 10:20 pm
Forum: Wolfmix Owners Forum
Topic: How to design scenes & chases with WMX1 control
Replies: 5
Views: 5355

Re: How to design scenes & chases with WMX1 control

Wolfmix W1 mkII has a MIDI implementation, which can read MIDI Clock as well as trigger Presets by sending MIDI notes. The Preset itself then can be defined to be active by a predefined SYNC value (i.e. 16 bars or 32 bars, or ...) You have the DMX Effect speed via MIDI Clock, Preset trigger via MIDI...
by axell
Sat Dec 02, 2023 12:36 pm
Forum: Fixtures Behaving Badly
Topic: Martin Atomic 3000 DMX Issues
Replies: 3
Views: 6818

Re: Martin Atomic 3000 DMX Issues

The profile needs to be "adjusted" to the Wolfmix "Automation". The profile as provided by Martin work on a simple manual FADER DESK without any automation. But Automation is adding some additional requirements, so the profile has to be "adjusted" to those. Try the atta...
by axell
Fri Dec 01, 2023 5:39 pm
Forum: Wolfmix Owners Forum
Topic: Spotlight Amber color padtouch
Replies: 2
Views: 3100

Re: Spotlight Amber color padtouch

Select COLOR (NOT ColorFX! - just COLOR). Hold SHIFT + press AMBER (you now entering the Color Picker). 1. select RGBW section (top of screen) - dial all 4 encoders to 0% (Red= 0%, Green=0%, Blue=0%, White=0%) 2. switch to RGBWAU section (top of screen) - dial AMBER to 100% Store the setting by pres...
by axell
Wed Nov 29, 2023 8:16 am
Forum: Wolfmix Owners Forum
Topic: How to design scenes & chases with WMX1 control
Replies: 5
Views: 5355

Re: How to design scenes & chases with WMX1 control

Wolfmix/WMX1 has a "different concept", compared to most other DMX controllers. As most other DMX consoles start with static positions and then adding them up to create some dynamics out of (like a move or a fade) - Wolfmix/WMX1 already has all the dynamics preloaded into its Effect sectio...
by axell
Mon Nov 27, 2023 8:17 pm
Forum: Fixtures Behaving Badly
Topic: BeamZ Illsion 1 MK2 Moving Head
Replies: 5
Views: 6542

Re: BeamZ Illsion 1 MK2 Moving Head

Attached is the (modified) Illusion I mk2 profile. It is the 12Ch version ONLY, so make sure your fixture is set to the same 12Ch Mode. After loading you can control the "main" beam with regular Color buttons. The "special" is when you press GOBO. I do know that this fixture does...
by axell
Mon Nov 27, 2023 8:00 pm
Forum: Fixtures Behaving Badly
Topic: BeamZ Illsion 1 MK2 Moving Head
Replies: 5
Views: 6542

Re: BeamZ Illsion 1 MK2 Moving Head

I know, I was suggesting to swap SMD Channel to become a GOBO for Chase control! And you created in your profile a ColorWheel for SMD channel.
by axell
Mon Nov 27, 2023 7:40 pm
Forum: Fixtures Behaving Badly
Topic: BeamZ Illsion 1 MK2 Moving Head
Replies: 5
Views: 6542

Re: BeamZ Illsion 1 MK2 Moving Head

You have to "edit" the profile, as you have 2 active lightings you want to control. In order to make it work you have to divide the 2 light sources (Main & LED Ring) to 2 "beams". There are multiple solutions to achieve your goal. You can re-assign "other" DMX Types...